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Total war warhammer lightning strike
Total war warhammer lightning strike






And all this without needing to buy mercenaries/auxiliaries/RoR in between. That means you can Lightning Strike, win while losing a ton of men, and be practically back up to 100% for the very next Lightning Strike on the same turn. The only reason Lightning Strike is maybe a bit OP in the TW:W games is because you can stack so many modifiers together that you can almost fully replenish a half-dead army after every battle. One difference from S2/R2/Attila, though: night battles were useful, but I don't remember being able to replenish so well via post-battle options in those games. Or, their army reinforces directly behind mine, and I jump it prior to turning on the original army I meant to attack.

total war warhammer lightning strike

Seriously, the CPU often rushes full reinforcing 20-stacks into a trap trying to save a 3 or 4 unit army that happened to be on the field first.

total war warhammer lightning strike

Personally, I tend to avoid Lightning Strike simply because you can often exploit the CPU's poor ability to combine armies to good effect. It was actually a lot like the TW:W set-up, where after around 7 skill points or so, you could pick a skill to unlock night battles, which were essentially a form of Lightning Strike that had less visibility and ranged unit range (because it's dark, after all).

total war warhammer lightning strike

Night battles could be done in S2, R2, Attila as well.








Total war warhammer lightning strike